Breaking the Mold
It has always been Toshiyuki Inoko's aim to “explore what the world is for humans”.
This, of course, is through the glorious technicolour digital playgrounds of teamLab: a collective of artists and engineers founded by Inoko some 20 years ago. If you haven’t been living in a cave for the last two decades, you will have seen their work: immersive colourful oceans where you draw a fish on a piece of paper and, minutes later, see it swimming through the coral reefs around you; rooms infinitely lit with a million floating lanterns without walls, ceilings; or, seemingly, a floor, a playful forest full of coloured branches to climb through, and so much more. (本文抜粋)
web版で全文を読む>>
BILLIONAIRE
2020年4月7日
It has always been Toshiyuki Inoko's aim to “explore what the world is for humans”.
This, of course, is through the glorious technicolour digital playgrounds of teamLab: a collective of artists and engineers founded by Inoko some 20 years ago. If you haven’t been living in a cave for the last two decades, you will have seen their work: immersive colourful oceans where you draw a fish on a piece of paper and, minutes later, see it swimming through the coral reefs around you; rooms infinitely lit with a million floating lanterns without walls, ceilings; or, seemingly, a floor, a playful forest full of coloured branches to climb through, and so much more. (本文抜粋)
web版で全文を読む>>
BILLIONAIRE
2020年4月7日